Odd shadow behaviour from generated mesh - Questions & Answers
By A Mystery Man Writer
Description
I’ve got this mesh that I generate at the start of the game. It casts these weird shadows with transparent lines. I would appreciate help in solving this problem!
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![Odd shadow behaviour from generated mesh - Questions & Answers](https://i.redd.it/how-do-i-get-rid-of-these-weird-shadows-ive-tried-to-use-v0-ro9a2zyc1e5b1.jpg?width=1904&format=pjpg&auto=webp&s=b45e12c75466816f681cfdc229f1ab4c094f9bc9)
How do i get rid of these weird shadows? I've tried to use modeling tools to make a simple model, using booleans and polycuts. and as soon as i use anything round
![Odd shadow behaviour from generated mesh - Questions & Answers](https://image.slidesharecdn.com/practicumprojectshadowcharting-13358366283469-phpapp02-120430212017-phpapp02/85/practicum-project-shadow-charting-2-320.jpg?cb=1669992725)
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