Why am I getting black blotches in shadow areas on a static mesh
By A Mystery Man Writer
Description
In my scene there’s only a directional light and a skylight both set to moveble. I’ve never had these problems before. Does anyone know what might be causing them. The artifacts show up even when I use ‘force no pre-computed lighting’. Also, if I reimport the mesh, the artifacts don’t appear until the 'Generating Mesh Distance Fields" dialog goes away/
![Why am I getting black blotches in shadow areas on a static mesh](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/1/6/016b85bf59e9e6af690f940300fcc9d4e81b6b4d.jpeg)
black spots on my static mesh? - Rendering - Epic Developer
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Shape Drop Shadow Substance 3D Designer
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Strange Black spots on my mesh - Rendering - Epic Developer
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