3d - create mesh (or index buffer) for a simple shape defined by points of its base - Stack Overflow
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Description
I'm trying to create a mesh for buildings, for which I have a coordinates of points of the base (bottom). The most simple shape of the base is a rectangular one, but it can be more complex. But the
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DirectX Raytracing (DXR) Functional Spec
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ROOTUsersGuide
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Unreal Engine 5.0 Release Notes
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Unreal Engine 5.0 Release Notes
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